Lecture 1

    19:34 RM: IF YOU HAVE A QUESTION, RAISE YOUR HAND BY TYPING !
    
    19:34 RM: WHEN YOU'RE DONE WITH YOUR QUESTION...
    
    19:34 RM: TYPE GA
    
    19:34 RM: I'LL SIGNAL WHO'S TURN IT IS TO TALK WITH A...
    
    19:35 RM: GA (name)
    
    19:35 RM: OK...
    
    19:35 RM: TONITE'S TOPIC IS THE FIRST PART OF A SERIES ON MASTERING THE MERGE
    
    19:35 RM: WE'LL BE TALKING ABOUT A CO-E (OR ROUGHLY CO-E) MERGE
    
    19:36 Big_T: !
    
    19:36 RM: THE KEY TO WINNING FIGHTS...
    
    19:36 RM: IS TO GAIN THE ADVANTAGE ON THE MERGE
    
    19:36 RM: GA BT
    
    19:37 Big_T: co-alt and co-e or ?
    
    19:37 Big_T: ga
    
    19:37 RM: CO-ALT IS NOT AS IMPORTANT AS CO-E
    
    19:37 Big_T: cc
    
    19:37 RM: ENERGY IS THE IMPORTANT ATTRIBUTE
    
    19:38 RM: ON THE MERGE...
    
    19:38 RM: THE LAST THING YOU WANT TO DO...
    
    19:38 RM: IS WAIT FOR YOUR OPPONENT TO ACT...
    
    19:38 RM: THEN REACT TO HIM
    
    19:38 RM: YOU MUST ALWAYS BE ON THE ATTACK...
    
    19:38 RM: MAKE HIM REACT TO YOU
    
    19:38 RM: THE BEST WAY TO GAIN AN ADVANTAGE ON THE MERGE...
    
    19:39 RM: IS TO DO A LEAD TURN
    
    19:39 RM: TO BE ABLE TO DO THAT YOU NEED FLIGHT PATH SEPARATION
    
    19:39 RM: DOES ANYONE NOT KNOW WHAT FLIGHT PATH SEPARATION IS?
    
    19:40 RM: WE'LL BE PUTTING UP A GRAPHIC IN A SECOND, BUT HERE'S...
    
    19:40 RM: A QUICK EXPLANATION...
    
    19:41 RM: IF YOU GO HEADON AT SOMEONE...
    
    19:41 RM: AND YOU EACH PASS WITHIN SAY 50 FEET...
    
    19:41 RM: THEN THERE IS NO REAL SEPARATION...
    
    19:41 RM: LET'S SAY, HOWEVER...
    
    19:41 RM: YOU TAKE ONE OF THOSE PLANES...
    
    19:42 RM: AND MOVE IT 1000 YARDS TO THE RIGHT...
    
    19:42 RM: NOW THERE IS 1000 YARDS OF SEPARATION
    
    19:42 RM: IF YOU BOTH KEPT GOING IN THE SAME DIRECTION...
    
    19:42 RM: YOUR FLIGHT PATHS WOULD ALWAYS BE 1000 YARDS APART...
    
    19:43 RM: LIKE TWO PARALLEL LINES
    
    19:43 Dwarf: !
    
    19:43 RM: FLIGHT PATH SEPARATION...
    
    19:43 RM: ALLOWS THE PLANES TO TURN IN TO EACH OTHER...
    
    19:43 RM: BEFORE PASSING...
    
    19:44 RM: IF ONE TURNS AND THE OTHER DOESN'T...
    
    19:44 RM: THE ONE THAT TURNS CAN EXECUTE A "LEAD TURN"
    
    19:44 RM: AND TIME HIS TURN SUCH THAT HE CAN GET ON THE TAIL OF THE OTHER
    
    19:44 RM: GA DWARF
    
    19:44 Dwarf: So how do you persuade mr enema to give ya the 1000 yds?
    
    19:45 Breeder: !
    
    19:45 RM: WELL THAT CAN BE TOUGH
    
    19:45 RM: USUALLY i FLY OFF TO ONE SIDE OR DOWN...
    
    19:45 Dwarf: GA
    
    19:45 RM: GET THE SEPARATION AND FORCE HIM TO TURN INTO ME...
    
    19:46 RM: IN A HORIZONTAL SITUATION...
    
    19:46 RM: IF HE KNOWS WHAT YOU'RE DOING...
    
    19:46 RM: HE'LL SIMPLY TURN INTO YOU AND NEGATE THE SEPARATION...
    
    19:46 RM: FORCING A HEADON
    
    19:46 RM: THE VERTICAL IS ENTIRELY DIFFERENT, HOWEVER AND I'LL GET INTO 
    
          THAT IN A SEC
    
    19:47 RM: GA BREEDER
    
    19:47 Breeder: do you perceive the lead turn the same for angles fighter and 
    
          energy fighters?  GA
    
    19:49 RM: A LEAD TURN IS A LEAD TURN...
    
    19:49 RM: REGARDLESS OF THE TYPE OF AIRCRAFT
    
    19:49 Big_T: !
    
    19:49 Breeder: BUT...
    
    19:50 RM: GA BREEDER (AGAIN)
    
    19:50 Breeder: If you lead turn in an energy fighter, aren't you playing 
    
          the angles fighters game a little
    
    19:50 RM: NOT AT ALL
    
    19:50 RM: AS A MATTER OF FACT...
    
    19:50 RM: THE LEAD TURN IS THE BEST WAY FOR AN ENERGY 
    
    19:50 RM: FIGHTER TO GET A SHOT OFF
    
    19:51 RM: THE KEY TO A LEAD TURN IS...
    
    19:51 RM: NOT TO PULL HARD Gs UNTIL YOU NEED TO
    
    19:51 RM: IT'S A LOW G LEAD UNTIL YOU PASS HIM OR GO FOR THE SHOT
    
    19:52 RM: YOU ARE GAINING ANGLES ON HIM IF YOU LEAD...
    
    19:52 RM: THE WORST YOU'LL DO IS GET A NOSE TO NOSE
    
    19:52 RM: GA BT
    
    19:52 Big_T: I always get into the situation where if the enemy knows 
    
          it's me they.........
    
    19:53 Big_T: usually wont give me a lead turn shot unless they fly 
    
          straight over me, almost always they force a headon approach
    
    19:53 Big_T: GA
    
    19:53 RM: OK...
    
    19:53 RM: YOU'VE BROUGHT UP A GOOD POINT
    
    19:53 RM: I RARELY GET HORIZONTAL LEAD TURNS ON AN OPPONENT...
    
    19:54 RM: UNLESS HE'S NOT PAYING ATTENTION
    
    19:54 RM: THAT'S WHY I ALMOST EXCLUSIVELY GO FOR THE VERTICAL LEAD
    
    19:55 RM: FIRST GRAPHIC WILL ILLUSTRATE A VERTICAL LEAD
    
    
    Step 1
    19:59 RM: IN A CO-E MERGE... 19:59 RM: FOR A VERTICAL LEAD... 19:59 RM: THE FIRST STEP IS TO IDENTIFY YOUR OPPONENT'S PLANE AND GAUGE... 19:59 RM: HIS ENERGY 20:00 RM: AT THIS POINT...
    Step 2
    20:00 RM: YOU SHOULD HIT WEP... 20:00 RM: AND GET FLIGHT PATH SEPARATION BY DROPPING BELOW HIM 20:01 RM: WE'RE IN THE BLUE PLANE BTW :) 20:01 Big_T: ! 20:01 RM: GA BT 20:01 Big_T: and if he drops too.....? 20:02 RM: AMAZING! ANOTHER GOOD QUESTION FROM BT :) 20:02 RM: IF YOU START YOUR DESCENT FIRST... 20:02 RM: YOU SHOULD BE ABLE TO KEEP BELOW HIM... 20:03 RM: IF HE DIVES...YOU DIVE MORE 20:03 RM: NOW THERE ARE THREE THINGS YOUR OPPONENT CAN DO
    Step 3
    20:06 Breeder: ! 20:06 RM: GA BREEDED 20:06 Breeder: I find that I have to begin my turn earlier than 1300 (depending on plane of course) 20:07 Breeder: GA 20:07 RM: SOMETIMES YOU MAY... 20:07 RM: IT ALSO DEPENDS ON WHAT YOUR OPPONENT IS DOING... 20:07 RM: AND HOW MUCH SEPARATION YOU HAVE 20:08 RM: I FIND 1300 WORKS WELL WHEN HE DIVES ON YOU... 20:08 RM: AS WE'LL SEE IN THIS GRAPHIC
    Step 4
    20:10 RM: IN THIS CASE THE OPPONENT DOVE ON US... 20:10 RM: TO TAKE AWAY FLIGHT PATH SEPARATION 20:11 RM: WHAT'S GOOD FOR US AND BAD FOR HIM... 20:11 RM: IS THAT WE ARE GOING UP AND LOSING SPEED 20:11 RM: WHILE HE IS GOING DOWN AND GAINING SPEED 20:12 RM: OUR TURN RADIUS IS GETTING SMALLER... 20:12 RM: WHILE HIS IS GETTING LARGER 20:12 Kneht: ! 20:12 RM: OUR RELATIVE ENERGY STATES STAY PRETTY CLOSE 20:12 RM: BUT WE ARE OUTTURNING HIM 20:12 RM: BECAUSE WE ARE TRADING SPEED FOR ALT... 20:13 RM: AND HE IS TRADING ALT FOR SPEED 20:13 RM: GA KNEHT 20:13 Kneht: can you do this with a plane that bleeds E... 20:13 Kneht: such as a FW Jug or Yak? GA 20:13 RM: YES...BUT THE SECOND SHOT OPPORTUNITY SHOWN ABOVE... 20:14 RM: WILL PROBABLY NOT HAPPEN AND YOU MAY BE FORCED TO SPLIT S... 20:14 RM: AFTER THE FIRST...WHICH ISN'T ENTIRELY BAD 20:14 RM: I FIND MYSELF IN THIS SCENARIO MORE OFTEN THAN ANY OTHER... 20:14 RM: IN THE ARENA 20:14 RM: MOST PEOPLE WANT TO DIVE ON YOU 20:15 RM: AND EVEN GOOD PILOTS WILL NEED TO TAKE AWAY FLIGHT PATH SEPARATION 20:15 RM: SO IF YOU ARE BELOW THEM YOU CAN STILL GAIN A LITTLE LEAD ON THEM 20:15 Dwarf: ! 20:15 RM: I OFTEN GET ACCUSED OF HEADONS AT THE FIRST SHOT OPP 20:15 RM: GA DWARF 20:16 Dwarf: Say mr enema sees you dive... 20:17 Dwarf: rolls invert, chops throttle and tries for Split-s T-bone...GA 20:17 RM: CC 20:17 RM: HE REALLY CANT'T DO THAT... 20:17 RM: YOU ARE LEADING HIM... 20:17 RM: IF HE TRIES TO DO THAT THE BEST HE'LL DO IS... 20:18 RM: IS FORCE A NOSE TO NOSE... 20:18 RM: GET STUCK NOSE DOWN ON THE MERGE{-- A DEFINITE NONO! 20:18 RM: AND BE AT A LOWER E STATE 20:18 RM: FOR THE RECORD... 20:19 RM: SPLIT S ON THE MERGE IS PROBABLY THE WORST MANEUVER YOU CAN DO 20:19 RM: IF YOU CAN GET YOUR OPPONENT'S NOSE DOWN WHILE YOURS IS UP... 20:19 RM: YOU WILL WIN THE FIGHT 20:20 RM: THE REASONING IS THAT YOU'RE DROPPING SPEED SO HAVE... 20:20 RM: A BETTER TURN RADIUS AND RATE... 20:20 RM: YOUR OPPONENT IS GAINING SPEED SO IS LOSING ENERGY... 20:20 RM: AND HAS A LARGER TURN RATE 20:21 RM: THIS IS AN IMPORTANT CONCEPT... 20:21 RM: I WANT TO MAKE SURE EVERYONE UNDERSTANDS IT BEFORE I GO ON 20:21 RM: MOST MY FIGHTS IN THE ARENA START THIS WAY 20:21 Big_T: ! 20:21 RM: MOST MY CO-E FIGHTS THAT IS 20:22 RM: GA BT 20:22 Big_T: as he gains speed is it safe to say he is storing E tho, and your using yours in the turn? GA 20:22 RM: NOT IF HE IS TURNING... 20:22 Big_T: cc 20:23 RM: IF HE IS TURNING (PULLING G) 20:23 RM: THEN HE IS LOSING MORE RELATIVE TO YOU... 20:23 RM: BECAUSE AT HIGHER SPEEDS YOU LOSE ENERGY 20:23 RM: TO FRICTION, ETC 20:23 Breeder: ! 20:24 RM: GA BREEDER 20:24 Breeder: If you DO get caught nose down to NME's nose up, would the best thing to do be... 20:24 Breeder: to do a low g pullout (assuming you have enuf alt)- extend and then zoom? GA 20:25 RM: EXACTLY 20:25 RM: GET AWAY AND TRY FOR ANOTHER EQUAL MERGE 20:25 RM: ANY OTHER QUESTIONS ABOUT THIS CONCEPT? 20:26 FurBull: ? 20:26 RM: GA FB 20:26 FurBull: trick seems to be dive in front not at oncoming bandit 20:26 RM: RIGHT FB 20:31 RM: ONE MORE THING ON THIS DIAGRAM... 20:32 RM: YOU MAY GET CAUGHT AT A SLIGHT ENERGY DISADVANTAGE... 20:32 RM: IF YOU TRY A DOUBLE IMMEL LIKE I'VE SHOWN HERE... 20:32 RM: BUT WHAT'S GOOD ABOUT GETTING THAT FIRST SHOT OPP... 20:32 RM: IS THAT YOU PING THE GUY IN LESS THAN A REV 20:32 RM: IT REALLY GETS THEM ON THE DEFENSIVE 20:33 RM: NOW WE'LL GO ON TO THE LEVEL SITUATION...
    Step4 Level
    20:33 RM: THIS IS REALLY A NO-BRAINER 20:34 RM: THE DIAGRAM I SHOW HERE WOULD ACTUALLY BE A POORLY EXECUTED... 20:34 RM: LEAD TURN 20:34 RM: BUT I DIDN'T WANT TO REDRAW THE WHOLE THING :) 20:35 RM: NOT MUCH TO SAY HERE... 20:35 RM: EXCEPT THAT THE ONLY THING YOUR OPPONENT _MAY_ DO... 20:36 RM: IS A FLAT TURN... 20:36 RM: IF HE DOES, THEN YOU ROLL WHILE VERTICAL TO PULL TOWARD HIM 20:36 RM: BY DEFINITION HE WILL BE SHOWING YOU HIS SIX
    Step 4 Up
    20:38 RM: IF YOUR OPPONENT GOES UP WHILE YOU ARE DOWN... 20:38 RM: YOU MAY HAVE A PROBLEM... 20:38 RM: BUT NOT NECESSARILY 20:39 RM: IF HE LOOPS UP AND OVER, YOU SHOULD BE ABLE TO FOLLOW HIM 20:39 RM: BY HANGING ON THE PROP AND USING FLAPS 20:39 Breeder: ! 20:39 RM: YOU WILL HAVE A GOOD POSITION IN THIS CASE, THOUGH A _SLIGHT_ ENERGY 20:39 RM: DISADVANTAGE 20:40 RM: GA BREEDER 20:40 Breeder: what if he waits to zoom until you have looped over... 20:40 Breeder: then zooms and it is more dangerous to follow GA 20:40 RM: OH... 20:40 RM: I THAT CASE YOU WILL BE BEHIND HIM... 20:41 RM: AND NEED TO RECOGNIZE WHAT HE IS DOING 20:41 RM: KEEP YOUR SPEED UP 20:41 RM: AND WAIT FOR HIM TO MAKE A MOVE THEN PULL INTO HIM 20:41 Big_T: ! 20:41 RM: THE ENRGY DISPARITY WILL NOT BE SO GREAT... 20:41 Breeder: a follow up? 20:42 RM: THAT HE CAN GAIN TOO MUCH ON YOU 20:42 RM: GA BREEDER 20:42 RM: BT NEXT 20:42 Breeder: I am assuming that you pulling gs are using E and he is keeping his by extending 20:42 Breeder: He should be significantly faster, yes? GA 20:43 RM: SOMEWHAT 20:43 RM: EXCEPT THAT AS I SAID EARLIER... 20:43 RM: YOU PULL LOW Gs UNTIL YOU CONVERT 20:44 RM: THEREFORE YOU ARE NOT GIVING UP TOO MUCH ENERGY 20:44 RM: AND IF YOU START THE FIGHT WITH A _LITTLE_ MORE E... 20:44 RM: THAN YOUR OPPONENT... 20:44 RM: THEN YOU CAN FOLLOW HIM INTO THIS... 20:44 RM: AND HE IS IN TROUBLE... 20:44 Breeder: ok - thx 20:45 RM: WHICH MAKES THAT MOVE A VERY RISKY PROPOSITION ON HIS PART 20:45 RM: GA BT 20:45 Big_T: if you notice him going up early enuf, can you stop your verticle lead and extend (as shown 20:45 Big_T: in the left blue line)..... 20:45 RM: YES...THAT'S WHY THAT'S THERE 20:45 RM: YOU WOULD DO THIS IF YOU REALIZE THAT... 20:45 Big_T: and then force a headon by meeting him at the top or close to the top of his loop? GA 20:46 RM: MAYBE HE HAD A LITTLE MORE E THAN YOU THOUGHT... 20:46 RM: HE MAY BE TRYING TO ZOOM TO FORCE YOU INTO A ROPE 20:46 RM: IF I HAD GOOD SPEED AT THIS POINT AND HE DID TOO... 20:47 RM: I WOULDN'T LOOP 20:47 RM: I'D EXTEND AND MAKE HIM COME BACK TO ME 20:47 RM: IF YOU ARE BOTH FAST ENOUGH... 20:47 RM: HE WON'T BE ABLE TO TURN AROUND QUICKLY ENOUGH... 20:47 RM: TO GET ANYWHERE CLOSE TO GOOD POSITION 20:48 RM: THEN YOU CAN EXTEND AND TURN BACK FOR ANOTHER MERGE 20:48 RM: ANY OTHER QUESTIONS? 20:48 DDave: ! 20:49 RM: GA DDAVE 20:49 FurBull: ! 20:49 DDave: defense against said tactices?... 20:49 DDave: or just dont be the red plane :) 20:49 RM: HEHE IT'S TOUGH... 20:50 RM: IF I SEE SOMEONE DIVING ON THE MERGE... 20:50 RM: I TRY TO GET DOWN WITH THEM 20:50 RM: BUT MAKE SURE WHEN YOU PASS THAT YOU ARE AT LEAST LEVEL 20:50 RM: YOU DO NOT WANT YOUR NOSE DOWN ON THE MERGE! 20:51 FurBull: trick to vert lead turn seems to be to get below ur opponent first 20:51 RM: RIGHT FB 20:52 RM: IF YOU GET DOWN FIRST... 20:52 RM: THEN HE IS ALWAYS TRYING TO CATCH UP 20:52 FurBull: ! 20:52 RM: GA FB 20:53 FurBull: Fwiw, Peter Bonnani's ART OF THE KILL book/video does good job on this too 20:53 Kneht: ! 20:53 RM: THANKS GUYS... 20:53 RM: I HOPE YOU UNDERSTAND THE VIRTUES... 20:54 RM: AND DANGERS OF THE VERTICAL LEAD 20:54 RM: GA KNEHT 20:54 Kneht: Should you drop alt and wep on vis or on con? GA 20:55 RM: DEPENDS ON IF YOU HAVE DAR OR NOT 20:55 RM: IF YOU KNOW WHAT TYPE OF PLANE HE HAS... 20:56 RM: YOU MAY WANT TO ENTER A SLIGHT DIVE PRIOR TO CON... 20:56 RM: BUT IF YOU GO TOO EARLY HE CAN REACT 20:57 Sky Viper: ! 20:57 RM: GA VIPER 20:58 Sky Viper: I am new to FR...in a Geo to Zeke situatiion, will this work for either plane? 20:58 Sky Viper: given max level E 20:59 RM: INITIALLY, YES 20:59 RM: I ALWAYS VERTICAL LEAD A ZEKE 20:59 RM: YOU CAN ALWAY DROP THE NOSE LOW AND GET OUT IF HE... 21:00 RM: DOESN'T FALL FOR IT 21:00 FurBull: ! 21:02 RM: GA FB 21:02 FurBull: most dangerous opponents in vert lead are those with good climb rate, correct? 21:03 RM: ACTUALLY ZOOM IS MOST DANGEROUS 21:04 RM: WILL EITHER BE A POSITIVE OR NEGATIVE ENERGY MERGE 21:04 FurBull: ! 21:04 Big_T: ! 21:05 RM: GA FB 21:05 FurBull: which are best zoomers? P-47? F-4? 21:05 RM: P51...P38, f4 GOOD TOO 21:06 RM: F6 NOT BAD 21:06 RM: GA BT 21:06 Big_T: let's say a Ki or similar plane has gotten the drop on an F4 or F6 and the turning has begun... 21:07 Big_T: why is it I notice when Im at my prime E state and prime turn rate that they sometimes outturn... 21:07 Big_T: me even if just for the first pass, altho I can almost always get on their 6 in this situation.... 21:07 RM: HMMM...THAT DEPENDS ON A LOT OF THINGS 21:07 Big_T: I wouldnt think that they would be outturning me at that point, network stuff mebbe??? GA 21:08 RM: INSTANTANEOUS TURN RATE COMES INTO EFFECT THERE 21:08 RM: AN F4 CAN CRANK IT AROUND AT 190 KIAS 21:08 Big_T: instant vs sustained? 21:09 RM: AND AN F6 ISN'T THAT MUCH WORSE OF A TURNER THAN KI 21:09 RM: OK...I GOTTA GO 21:09 RM: THANKS FOR COMING FOLKS


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