19:46 RM: TONITE'S TOPIC IS THE SECOND IN A SERIES ON MASTERING THE MERGE
19:46 RM: TONITE WE'LL TALK ABOUT A NEGAITVE ENERGY MERGE
19:48 eagl: !
19:49 RM: GA EAGL
19:49 eagl: What exactly is a negative merge????
19:49 RM: OK...
19:50 RM: IT IS ENTERING A FIGHT AT AN ENERGY DISADVANTAGE
19:50 RM: ENERGY IN THE FORM OF ALTITUDE, SPEED OR BOTH
19:50 RM: SO YOUR OPPONENT IS HIGHER THAN YOU, FASTER OR BOTH
19:54 RM: THE ONE ABSOLUTELY KEY ELEMENT IN WINNING A FIGHT...
19:54 RM: WHERE YOUR OPPONENT STARTS WITH MORE ENERGY...
19:55 RM: IS TO EQUALIZE THAT ENERGY TO A POINT WHERE YOU CAN SHOOT...
19:55 RM: IT MAY SOUND SIMPLISTIC, BUT IT HAS TO HAPPEN
19:55 RM: SO YOUR FIRST THOUGHT NEEDS TO BE "HOW CAN I EQUALIZE ENERGY?"
19:56 RM: WHEN ENERGY STATES ARE FAIRLY CLOSE...
19:58 RM: THE BEST WAY TO STAY OUT OF AN OPPONENT'S GUNS...
19:58 RM: AND TO EQUALIZE ENERGY...
19:59 DDave: !
19:59 RM: IS TO KEEP YOUR SPEED HIGH ENOUGH THAT YOU CAN...
19:59 RM: PULL UP TO A NOSE-TO-NOSE PASS
20:00 RM: GA DDAVE
20:01 DDave: even in a boat like a 38 where ya take head-ons in the shorts?
20:01 RM: A HEAD ON PASS IS THE BEST DEFENSE IN AW
20:01 RM: REGARDLESS OF PLANE TYPE
20:01 DDave: i try for tangent passes... of course i die a lot GA
20:02 RM: AW THROWS OUT 95% OF HEADONS
20:02 RM: THE KEY IS MAKING SURE YOU ARE TRULY HEAD ON AND NOT...
20:02 Kneht: !
20:02 RM: COMING IN OBLIQUE
20:02 eagl: ?
20:02 RM: BECAUSE OF LAG TIME, BEING SHORTLY OFF HEADON IS
ACTUALLY A T-BONE SHOT
20:04 RM: GA KNEHT
20:04 Kneht: Does Kesmai ever change the headon factor?...
20:04 Kneht: they seemed to be at 100% effectiveness tonight
20:05 RM: THEY WILL MOST LIKELY NOT
20:05 RM: IT WORKS QUITE WELL NOW...
20:05 Kneht: or were they not headons truely?
20:05 RM: EXACTLY :)
20:05 RM: ALSO...
20:05 Kneht: how can I make sure? I thought they were straight on
20:05 RM: REALIZE THAT SOME HEADONS RESULT IN MAYBE 5 OR 6...
20:06 RM: PING OPPORTUNITIES
20:06 RM: SO THE CHANCE OF GETTING PINGED IS REALLY ABOUT 10-25% DEPENDING...
20:06 RM: ON THE SET UP
20:06 RM: JUST MAKE SURE YOU'RE NOT PULLING HEADON AT 600 YARDS...
20:07 RM: YOU WANT TO BE PULLING IN AT LONGER RANGES...MORE THAN 1000
20:09 RM: GA EAGL
20:09 eagl: So far I have found that in head-on's you can always
yo-yo and build up E for a reversal and it seems to
20:09 eagl: work a lot.
20:10 eagl: if at an alt disadvantage..... is this the desired affect??
20:10 RM: DO YOU MEAN AS THE ATTACKER (HIGHER) OR DEFENDER?
20:10 eagl: Defender
20:11 RM: THE DESIRED RESULT IS TO EQUALIZE YOUR ENERGY STATES WHILE...
20:11 RM: MAINTAINING ROUGHLY EQUAL ANGLES
20:11 RM: BUT DON'T PUSH FOR IT
20:12 RM: IF YOU PUSH FOR IT YOU ARE PROBABLY PULLING G's
20:12 RM: WHICH MEANS YOU ARE BLOWING E
20:12 eagl: yep that does happen. ga
20:12 RM: BE PATIENT...
20:12 RM: EQUALIZE YOUR ENERGY FIRST
20:12 RM: PULL LOW G's THOUGH ALL THE MANEUVERS
20:13 RM: MANY TIMES WHAT YOU SEE IN THE ABOVE GRAPHIC...
20:13 RM: WILL HAPPEN
20:13 RM: IF THE ATTACKER GETS BELOW YOU THEN YOU'VE JUST GAINED
20:13 RM: A TREMENDOUS AMOUNT OF RELATIVE E
20:13 RM: PROVIDED YOU PULLED LOW G's
20:13 RM: YOU HAVE TO BE CAREFUL THOUGH
20:14 RM: WATCH FOR THE ATTACKER PULLING AROUND HARD
20:14 RM: IF YOU SEE HIM DOING THAT THEN YOU NEED TO CORRESPONDINGLY...
20:14 RM: PULL G's TO MAINTAIN YOUR ANGLES POSITION
20:15 RM: IF A HIGHER PLANE GAINS ANGLES ON YOU YOU ARE IN TROUBLE
20:16 RM: THEY KEY HERE (ONCE AGAIN) IS TO BE PATIENT AND EQUALIZE YOUR
20:16 RM: ENERGY UNTIL YOU HAVE A CONCRETE SHOT OPPORTUNITY
20:17 RM: AND YOU HAVE TO BE CAREFUL FOR ROPE-A-DOPES!
20:17 RM: IF YOU SEE YOUR OPPONENT _NOT_ DIVING DOWN PAST YOU...
20:17 RM: YOU _MUST_ MAINTAIN ENOUGH SPEED TO ALLOW SOME VERTICAL MANEUVERING
20:18 RM: IN FOR THE SHOT
20:18 RM: QUESTIONS ON THIS?
20:19 Kneht: !
20:19 RM: GA KNEHT
20:19 Kneht: How do I deal with the roper?
20:19 Kneht: GA
20:20 RM: BASICALY WHEN i SEE SOMEONE ROPING ME...
20:21 RM: I GET OUT OF MY VERTICAL MANEUVER AS QUICKLY AS POSSIBLE
20:21 RM: USUALLY I WILL ENTER INTO A MEDIUM G FLAT TURN
20:21 RM: THEN...(HERE'S A GOOD TRICK)
20:21 RM: I WILL _BRIEFLY_ ROLL INVERTED
20:22 RM: INEXPERIENCED ROPERS...
20:22 RM: USE THE BOTTOM SIDE OF THE AIRCRAFT AS AN INDICATOR...
20:22 RM: FOR WHEN THE DEFENDER HAS PEELED OFF
20:23 RM: SO I SHOW IT TO THEM THEN TURN BACK INTO THEM
20:23 RM: MANY TIMES THEY WILL DIVE IN ON ME JUST AS I AM PULLING UP INTO THEM
20:23 RM: AND WE GET INTO A SITUATION AS SEEN IN WHAT JAMMER IS GOING TO
20:23 RM: PUT UP AGAIN
20:24 RM: THEY GET BELOW ME...
20:24 RM: AND THEY NO LONGER HAVE THE ENERGY TO RISK A ROPE ATTEMPT
20:24 RM: DID THAT ANSWER YOUR QUESTION?
20:25 Kneht: yes, thank you
20:26 RM: WHERE THESE TACTICS DON'T QUITE WORK...
20:27 RM: IS WHEN THERE IS A LARGE DISPARITY IN ENERGY
20:27 RM: THE CONCEPT IS THE SAME...
20:27 RM: YOU NEED TO EQUALIZE ENERGY FIRST...
20:27 RM: BUT THE INITIAL TACTICS ARE DIFFERENT
20:28 RM: THE FIRST STEP IS TO IDENTIFY PLANE TYPE
20:28 RM: THE SECOND...
20:28 RM: IS TO FLY AWAY FROM THE ENEMY
20:29 RM: AT MAXIMUM CLIMB _OR_ MAXIMUM ZOOM
20:29 RM: IF THE ENEMY WANTS TO GET YOU NOW...
20:29 Kneht: !
20:29 RM: GA KNEHT
20:30 Kneht: Max climb or best climb? ga
20:30 RM: ACTUALLY IT DEPENDS...
20:30 RM: SOMETIMES YOU WANT TO ZOOM OUT...
20:31 RM: THIS I USE AGAINST FASTER AIRCRAFT THAT COULD CATCH YOU IF...
20:31 RM: YOU WENT TO MAX CLIMB
20:31 RM: WHEN I SAY "MAX" I MEAN MAX SUSTAINED CLIMB
20:32 RM: AGAINST SLOWER AIRCRAFT I CLIMB MORE
20:32 RM: BUT THOSE ARE NOT HARD RULES
20:32 Breeder: ?
20:32 Judo: ?
20:34 RM: GA BREEDER
20:34 RM: JUDO NEXT
20:34 Breeder: Going into max climb leaves you pretty slow...
I don't want to be at 150 ias in an F4 with a KI breathing
20:34 Breeder: down my neck :)
20:35 Breeder: at what point do you nose down to get speed? ga
20:35 RM: WHY NOT? :)
20:35 RM: IF THERE IS A HI KI COMING ON YOU...
20:35 RM: AND YOU ARE IN AN F4...
20:35 Breeder: Well...a KI at my 6 with me at 150 ias is
kinda bad don't ya think?
20:36 RM: YOU _WILL NOT_ OUT RUN IT BY GOING INTO A SHALLOW DIVE
20:36 RM: YOU NEED TO EQUALIZE ENERGY...
20:36 RM: THEN TRY AND GET SEPARATION SO YOU CAN CLIMB ABOVE HIM
20:36 eagl: ?
20:36 Breeder: do you turn into him when he gets say 2500 out then?
20:37 RM: 150 KIAS IN AN F4 IS NOT BAD AT ALL PROVIDED YOU
HAVE SKY UNDERNEATH
20:37 RM: IF THE KI IS TRYING TO CATCH YOU THEN HE IS FAST
20:37 RM: YOU HAVE TWO CHOICES...
20:38 RM: TURN INTO HIM TO FORCE A NOSE-TO-NOSE
20:38 RM: OR SIMPLY SPLIT S OUT OF THE WAY
20:38 RM: HE WON'T BE ABLE TO FOLLOW THE SPLIT S
20:39 RM: IF HE TRIES HE WILL OVERSHOOT IN THE VERTICAL (A BIG NO-NO)
20:39 RM: AND WILL GIVE UP A LOT OF E
20:39 RM: GA JUDO
20:39 RM: EAGL NEXT
20:39 Judo: When you reverse direction to climb,(Hi2.gif) would you immelman or
use a chandelle type turn?
20:39 Dwarf: !
20:40 RM: YOU DO IT FAR ENOUGH OUT THAT YOU WANT TO DO A SLOW...
20:40 RM: LOW G TURN
20:40 RM: REMEMBER THAT THE KEY IS TO EQUALIZE ENERGY...
20:41 RM: SO YOU NEED TO PULL LOW G WHEN EVER POSSIBLE
20:41 RM: DO _NOT_ USE FLAPS UNLESS YOU NEED TO
20:41 Judo: If your speed lets you immelman at 3gs then it's ok?
20:41 RM: YES
20:41 Judo: cc, done
20:41 RM: GA EAGL
20:42 eagl: Since the Hi Ki is diving at a higher rate of speed
why not turn and dive into the opposite direction to
20:42 eagl: get a better advantage??
20:42 RM: YOU DON'T WANT TO DIVE AWAY FROM A HIGHER OPPONENT
20:43 RM: HE CAN SIMPLY POINT IN THE DIRECTION YOU'RE DIVING...
20:43 RM: AND GAIN ON YOU EASILY
20:43 RM: YOU WILL BE _GIVING UP_ E WHEN YOU DIVE
20:44 RM: WHERE THE KEY IS TO EQUALIZE
20:45 RM: GA DWARF
20:45 Dwarf: If you wait to ID type of hi-fast, by time u finish
loG 180 and start climb, he likely 2500 already?!?! GA
20:46 RM: NOT NECESSARILY...
20:46 RM: MOST PEOPLE DO NOT ZIP ALONG AT 250 KIAS
20:46 RM: THEY ARE AT MAX CLIMB UNTIL THEY IDENTIFY THE ENEMY
20:46 RM: HOWEVER...
20:47 RM: YOU DO BRING UP A GOOD POINT
20:47 RM: I USUALLY CHEAT ON THE 180 AND ACTUALLY GO IN SO I ONLY NEED TO...
20:47 RM: TURN ABOUT 120 TO BE GOING AWAY
20:48 RM: NO NEED TO GO STRAIGHT AT THE ENEMY TO BEGIN WITH
20:48 RM: ANY OTHER QUESTIONS?
20:48 RM: OK...
20:48 RM: ONCE AGAIN...
20:49 RM: THE MAIN CONCEPT HERE IS...
20:49 RM: TO EQUALIZE OUR ENERGY FIRST
20:49 RM: DON'T TRY WILD SHOTS...
20:50 RM: KEEP THE ANGLES EVEN AND EQUALIZE YOUR ENERGY...
20:50 RM: UNTIL YOU HAVE A GOOD OPPORTUNITY TO CONVERT...
20:50 RM: THEN START PULLING G's AND GO FOR THE KILL
20:51 RM: THAT'S ABOUT IT
20:51 Kneht: !
20:51 RM: THANKS FOR COMING FOLKS
20:52 Breeder: ?
20:52 RM: GA KNEHT
20:53 Kneht: If the hiE nme has more speed than me, should
I try to pull just a couple more Gs...
20:53 Kneht: to get a shot? he will not be able to turn
as sharp because of his speed
20:53 Kneht: ga
20:54 RM: GOOD QUESTION KNEHT
20:54 RM: YOU ONLY WANT TO PULL HI G's IF YOUR OPPONENT IS TRYING TO TURN...
20:54 RM: WITH YOU
20:54 RM: WHILE AT HIGH SPEED
20:55 RM: OTHERWISE YOU PROBABLY WON'T GET AROUND ON HIM BEFORE...
20:55 RM: HE GETS OUT OF RANGE AND YOU WILL HAVE WASTED E
20:57 RM: GA BREEDER
20:57 Breeder: How about defense against nme's that dive
on you from straight vertical....
20:57 RM: THAT'S A TOUGHY :)
20:57 Breeder: I assume you want to keep enuf speed to go vertical
when he gets in range for nose 2 nose? GA
20:58 RM: IF YOU HAVE THE E TO GO NOSE TO NOSE THEN YOU DO IT
20:58 RM: BUT A LOT OF TIMES A STRAIGHT VERTICAL ATTACK IS THE RESULT OF YOU...
20:58 RM: BEING ROPED :)
20:59 RM: IN THAT CASE GO INTO A TIGHT SPIRAL TURN DOWN
20:59 RM: YOU WILL BLOW E, BUT YOU HAVE NO CHOICE IF YOUR STUCK AT 150 KIAS...
20:59 RM: WITH AN ENEMY ABOVE YOU
21:00 Breeder: sometimes its a result of a high nme chasing
you BUT he stays 2 K above till he gets to ya
21:01 Breeder: then dives on you vertically...
21:01 RM: GOOD POINT BREEDER
21:01 RM: BASICALLY YOU NEED TO MAINTAIN VERTICAL MANEUVERING SPEED
21:01 Breeder: its hard to keep him in view sometimes in that situation
21:01 RM: PULL INTO HIM
21:02 Breeder: cc, thats what I do :)
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